Built Works
Speculative Architecture
Longhouse of Rohan - How does the Rohirrim live after the War of the Ring?
Architecture for LARP - Designing for a roleplay festival
AI Generated Ornaments - Generating height maps on 3D objects for CNC fabrication.
Server Seasons - Speculating on an artic habitat heated by Bitcoin mining
Jigsaw Dome - Designing a system of interlocking ceramic elements.
Aragorn's Throne Room - Designing a civic building for a benevolent monarch.
Emerald Caverns - Competition entry for "Chasm's Call" animation challenge
Character Design
Kazakh Bunad - Outfits that blends traditional Norwegian and Kazakh costumes.
Daughter of the Inner Stars - 3D Characters for an animated film screened in Sydney Opera House
Lovestory - Animated video shown at my wedding
Fables for Our Time - 3D character designs for Space Popular's new mural at London Design Museum
Cyber Satyrs - 7 digital prints displayed alongside Broslo at "Happy Nuclear" exhibition.
Golem Factory - VR sculpted busts sold as NFTs.
Kingdoms of Ether - A collection of contemporary version of heroic characters sold as NFTs.
Heroes of New - Solo exhibtion at Bl_nk Galleri Oslo. 12 Digital Prints
Writing
Learning from World of Warcraft - Article showing how ornaments have evolved since 1930s in virtual worlds.
Why Modern Architecture is Ugly - Youtube video contemplating Authenticity and Modernity.
Hobbit Holes on Airbnb - Essay for Subjekt.no about the popularity of Hobbit Holes.
Smooth Collage - Final year project exploring the architectural consequences of AI.
AI Vision - Youtube video explaining how AI vision is similar to pre-renaissance art.
Azeroth, Erised, Totius Paludarium - Short Story about an AI chatbot.
Three Kingdoms of Scandinavia - Three different short stories of caricatured future visions of Nordic countries.
From Pornhub to Github - Essay for Subjekt.no about how AI will change porn.
Network of Imaginary Places - Technical article explaining how I built a database of fictional places using LLMs.
I am architect and digital artist. My work explores the intersection of technology and the arts, with a particular focus on fantasy, world-building, and the evolving role of artificial intelligence in creative practice.
Alongside my academic work, I freelance across fields including architectural visualization, 3D animation, and digital storytelling. I also run the YouTube channel Ludvig in Legendary Lands, where I investigate mythic narratives, speculative architecture, and the imaginative potential of digital tools.
My practice draws from both historical traditions and emerging technologies, seeking to bridge the visionary ethos of architectural design with the experimental frontiers of virtual worlds.